AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
![]() It is the game to use if you want to show off your new technology to friends and family. ![]() Horizon Call of the Mountain is a good showcase piece for PlayStation VR2. Then I couldn’t get through the section fast enough and would speed to my destination. There are plenty of opportunities to just stare at something cool in the distance, and I often took the opportunity to do it – unless I was climbing. The world of Horizon, with its abandoned technology overtaken by nature aesthetics, is wonderful to look at. Attaching arrowheads and explosive canisters to arrows or wrapping a piece of rope around a new tool is a small but enjoyable action to perform in VR.Ĭall of the Mountain’s other big success comes from the simple act of looking around. Ryas is also a bit of a tinkerer and has to put together his different ammo types, as well as the new tools he unlocks over the course of the game. Shooting Stormbirds out of the sky with a well-placed shot or hitting that optional target from what feels like a mile away is always rewarding. I suspect Call of the Mountain does a lot to assist with your aim, but I absolutely welcome it. I particularly enjoyed the one-on-one battles against the larger robots that required a few more strategies than simply aiming for the right sections, like setting off large explosives at the right time. ![]() Like the core Horizon games, knocking off specific armor elements rewards higher damage, though it acts more like a bonus here than a core mechanic. Ryas strafes his opponents in a circle and can do a quick dodge to escape attacks, and it all feels fast and fluid. Robot battles happen in specific arenas and change your abilities. Tools unlocked through the course of the game, like the ability to create ziplines in specific situations or toss a rope above your head, add some variety, but it never manages to overcome how unenjoyable basic climbing is.Ĭombat, on the other hand, can be thrilling, and it doesn’t take long to feel like an expert marksman. It just isn’t fun to perform, even if it does work. Moving Ryas’ arms to propel him up a cliff face or climb a rope rarely ended in failure, but it meant the vast majority of my time involved pantomiming the motion of a cat scratching a wall while my face was inches away from a cliff. ![]() That latter skill makes up the majority of the game and is, unfortunately, an element I did not enjoy. To succeed in his mission, Ryas relies on two important skills: he’s great with a bow and arrow, and he’s a hell of a climber. There is a big bad, but they reveal themselves surprisingly late – too late to inspire any passion about confronting them. Call of the Mountain’s story focuses on a small cast of characters with familial and political histories, and watching those relationships bump against each other is the most interesting part of the narrative. The primary gameplay of Call of the Mountain, however, struggles to find fun at a basic level which ultimately sours the larger experience.Ĭall of the Mountain features a perfunctory cameo from Aloy to remind you that you are in her world, but this game follows Ryas, a former Shadow Carja who has been offered the rare opportunity to receive a pardon for his crimes, as long as he tackles what could be a suicide mission. Firing off an arrow with a bow in VR feels great, and getting a chance to see the world of Horizon from a novel perspective can be exhilarating. In addition to adaptive triggers, both PSVR 2 Sense controllers also feature a “grip” button to grab in-game objects.Call of the Mountain is meant to be PlayStation VR2’s showcase piece, and in some important ways, it functions as exactly that. Experience varying levels of force and tension as you interact with gear and environments for a deep sense of immersion, such as when pulling back an increasingly tight bowstring. ![]() Feel what it’s like to fire your bow, craft tools, touch different textures and travel in different terrains through precise, distinct vibrations delivered via the PS VR2 Sense controllers. Even when you’re not physically pressing a button, finger touch detection recognizes how your hand is positioned, so the PlayStation VR2 Sense controller can accurately replicate your hand movements. Interact with in-game items and environments in a natural and intuitive way. Plug in your stereo headphones and pinpoint where noises are coming from with Tempest 3D AudioTech in enhanced, realistic soundscapes, as audio adapts dynamically to your position and head movements. Feel subtle, responsive headset vibrations at key moments during gameplay for a deep, immersive experience. Feast your eyes on vibrant, super-sharp 4K HDR visuals (combined resolution of 2000 x 2040 per eye) that bring the beautiful world of Horizon into clear focus. ![]()
0 Comments
Read More
Leave a Reply. |